Thursday 17 July 2014

Computer Application (ARC2723)

Project 1: Modelling of an Architectural Design
In this project, we are required to do a 3d model by using AutoCAD to trace the plans first the use Rhinoceros to do the 3D model. Below are the pictures of work In Progress (WIP)

Tracing floor plan and elevations using AutoCad.

Import all the plans and elevations into Rhinoceros. 

Begin with Extrude the wall and 3D Rotate the elevations. 

Extrude of roof.

Extrude of roof.

Making holes on the wall for the windows using extrude and split.
Create windows using extrude and makehole.



View 1

View 2

View 3

View 4




This project is the continue of the previous project which are putting in the materials on the 3D model building. I've export from rhinoceros which is the programme I use for making 3D model to 3DSMax for better rendering.

Below are the work in progress images.

I've search material texture from internet and put it into 3DSMax.

After inserting material, I started to do the contour according to the site.

Putting in the 3D model into the contour.

Insert trees and daylight into the site, which are in morning mode for the site context.

A chilling human figure is inserted to enhance the proportion of the building so that people can have an idea what the size of the building will be.

Inserting environment background for the site so that it can have a better proper view when rendering.

After everything has settled down, its the camera time. Camera are inserted so that it get to frame the view I want to render.

Rendering in progress.
The 3D model after rendered. Perspective view 1 (FINAL). 

The 3D model after rendered. Perspective view 2. (FINAL)

The 3D model after rendered. Perspective view 3. 

The 3D model after rendered. Perspective view 4. 

The 3D model after rendered. Perspective view 5. 



This project is about interior, the continue of the previous project which are putting in the furniture and lighting into the interior space. 

Below are the work in progress,

Download furniture and stuff that want to put into interior space.

Import the furniture and place them in the wanted spot.

putting in lightings in suitable spot and set and adjust camera for rendering.

Test render and adjest explosure value to increase and decrease the lightness

Rendering in progress.

Night time interior. (Test)
Night time interior. (Final.)
Day Time Interior. (Final.)

This project is about compile everything I've learnt into a video using animation and rendering in 3ds max.

Below are the work in progress,

Adjust the time frame into 20 rendering per second.

Insert the animation by pressing the Auto mode and move my item from the point and move I want.

Inserting path that camera will follow for later recording (rendering).

Click on the camera and path cnstraint to so that the camera move according to the path.

adjust to the time frame I wanted for rotation of camera so that the camera not just pointing at one spot all the time and keep pointing around.

Rendering in progress.


Join and editing video using Movie Maker.
Upload to youtube.



http://www.youtube.com/watch?v=bU9JQyJm1tk

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