In this project, we are required to do a 3d model by using AutoCAD to trace the plans first the use Rhinoceros to do the 3D model. Below are the pictures of work In Progress (WIP)
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Tracing floor plan and elevations using AutoCad. |
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Import all the plans and elevations into Rhinoceros. |
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Begin with Extrude the wall and 3D Rotate the elevations. |
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Extrude of roof. |
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Extrude of roof. |
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Making holes on the wall for the windows using extrude and split. |
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Create windows using extrude and makehole. |
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View 1 |
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View 2 |
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View 3 |
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View 4 |
This project is the continue of the previous project which are putting in the materials on the 3D model building. I've export from rhinoceros which is the programme I use for making 3D model to 3DSMax for better rendering.
Below are the work in progress images.
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I've search material texture from internet and put it into 3DSMax. |
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After inserting material, I started to do the contour according to the site. |
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Putting in the 3D model into the contour. |
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Insert trees and daylight into the site, which are in morning mode for the site context. |
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A chilling human figure is inserted to enhance the proportion of the building so that people can have an idea what the size of the building will be. |
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Inserting environment background for the site so that it can have a better proper view when rendering. |
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After everything has settled down, its the camera time. Camera are inserted so that it get to frame the view I want to render. |
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Rendering in progress. |
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The 3D model after rendered. Perspective view 1 (FINAL). |
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The 3D model after rendered. Perspective view 2. (FINAL) |
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The 3D model after rendered. Perspective view 3. |
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The 3D model after rendered. Perspective view 4. |
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The 3D model after rendered. Perspective view 5. |
This project is about interior, the continue of the previous project which are putting in the furniture and lighting into the interior space.
Below are the work in progress,
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Download furniture and stuff that want to put into interior space. |
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Import the furniture and place them in the wanted spot. |
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putting in lightings in suitable spot and set and adjust camera for rendering. |
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Test render and adjest explosure value to increase and decrease the lightness |
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Rendering in progress. |
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Night time interior. (Test) |
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Night time interior. (Final.) |
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Day Time Interior. (Final.) |
This project is about compile everything I've learnt into a video using animation and rendering in 3ds max.
Below are the work in progress,
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Adjust the time frame into 20 rendering per second. |
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Insert the animation by pressing the Auto mode and move my item from the point and move I want. |
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Inserting path that camera will follow for later recording (rendering). |
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Click on the camera and path cnstraint to so that the camera move according to the path. |
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adjust to the time frame I wanted for rotation of camera so that the camera not just pointing at one spot all the time and keep pointing around. |
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Rendering in progress. |
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Join and editing video using Movie Maker. |
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Upload to youtube. |
http://www.youtube.com/watch?v=bU9JQyJm1tk
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